
GUARDIAN
Mayo Spudie
Croagh Patrick summit chapel
Mindful, warm, observant, quietly funny, steady and resilient.
Meet Mayo SpudieTHE SIGNAL CAST
Start with Mayo. Meet the landmark Guardians, the companions who keep getting involved, six children who refuse to ignore what is happening, and a few people nobody can quite file under “helpful.”

GUARDIANS
Each Spudie is tuned to a real landmark and protects a different part of the Human Signal. Mayo is every player's first Guardian.

GUARDIAN
Croagh Patrick summit chapel
Mindful, warm, observant, quietly funny, steady and resilient.
Meet Mayo Spudie
GUARDIAN
The Spire
Precise, observant and quietly brave. Maps what others miss.
Meet Dublin Spudie
GUARDIAN
The English Market
Warm, sociable and full of appetite for life. Always knows where the good food is.
Meet Cork Spudie
GUARDIAN
Newgrange
Thoughtful, attentive and unhurried. Guardian of Memory.
Meet Meath Spudie
GUARDIAN
Hills of Donegal
Bold, theatrical and impossible to overlook.
Meet Donegal SpudieSIGNAL MISSING
Big Ben antenna
At 8:47 PM, London Spudie vanished from the network. Finding out why begins the game.
COMPANIONS
Sprinkle brings Truth Bubbles and tiny wellbeing nudges. Ticker chases stories, clues and ice cream with roughly equal urgency.

COMPANION
Truth Bubble · inside Mayo’s chapel
Outspoken, funny and unexpectedly perceptive. Their colour-changing corduroy trousers often announce trouble first.
Meet Sprinkle
COMPANION
Scoop Cone
An inquisitive pigeon reporter with an unusually serious commitment to ice cream.
Meet Ticker the PigeonTHE SIX
They do not stand around waiting for the Spudies to save everything. Each notices something different, carries a different strength, and wears an Odd Shoes pairing tied to what matters to them.
THE SIX
Glitch-Sight
Notices patterns and discrepancies others miss and wants her observations to be heard.
ODD SHOES SIGNAL
Purple + white
THE SIX
Earthsense
Listens through earth and stone, sensing changes beneath the surface.
ODD SHOES SIGNAL
Green + blue
THE SIX
The Match
Questions the surface story, investigates signals and checks what the noise conceals.
ODD SHOES SIGNAL
Black + yellow
THE SIX
Routefinder
Maps routes, exits and possibilities; brings preparation to a world that keeps changing.
ODD SHOES SIGNAL
Silver + red
THE SIX
Shield
Notices boundaries and protects the group, communicating through actions as well as words.
ODD SHOES SIGNAL
Orange + pink
THE SIX
Spark
Feels fear and acts anyway, helping the group move when it needs courage.
ODD SHOES SIGNAL
Gold + teal
WILDCARDS
This is where Spudies gets gloriously inconvenient. Grace O'Malley, the BABAS and Glitch do not fit neatly into hero-or-villain boxes.
WILDCARD
The Pirate Queen
Sails the flock toward impossible places, bringing a captain's resolve when the Signal runs thin.
Refuses to stay politely inside history.
WILDCARD
Astrid · Brio · Bach · Ava
Their unruly joy and music help the flock challenge the Trance.
Once performers inside a manufactured world — now choosing to be real.
WILDCARD
Story role coming soon
A signal that doesn't behave. More of this character's story is still arriving.
The flock isn't sure yet whether Glitch is a friend, a warning, or both.
BRÓN
Sadness itself is not the enemy. BRÓN is what the Spudies call the dark weight that grows when fear, anger, isolation and disconnection overwhelm the Human Signal. Something has learned how to feed it. You’ll discover what as the story unfolds.
What happens when people and places begin slipping out of tune.
The heavier the world becomes, the harder it is for Guardians to hold the Signal.
The London blackout was not an accident. Someone is amplifying BRÓN.
THE FIRST GUARDIAN IS WAITING
Then the collection grows through missions, places, seasons and world Signals.
Start with Mayo