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The Spudies Signal world

LONDON · 8:47 PM · SIGNAL LOST

At 8:47,
the world changes.

Big Ben stops. London Spudie disappears. One broken transmission survives.

Mayo hears it. Then he hears your Signal.

Start in London. The next clue appears as you play.

THE STORY SO FAR

Four things you need to know.

01 · THE HUMAN SIGNAL

People and places are connected.

Presence, curiosity, kindness and real connection strengthen the Signal. The Spudies hear it through landmark antennas tuned to their homes.

02 · THE INTERFERENCE

Something is pulling the world out of tune.

Attention gets trapped. People disconnect. Places begin to Drift. A dark heaviness called BRÓN spreads through the interference, and London is the first place to go quiet.

03 · THE GUARDIANS

The first 32 Guardians are in Ireland.

Each Guardian carries a real place, a landmark antenna and a different Signal power. Find them, unlock their stories and build your flock.

04 · YOUR PART

Rescue. Discover. Collect.

You help Mayo follow the broken Signal through missions, real places, facts, mysteries and Guardian discoveries. Every rescue reveals another piece.

THE MYSTERY

The Signal did not fail.
It was cut.

London Spudie knew something. The deeper Mayo follows his trail, the stranger the clues become.

WHO YOU MEET FIRST

The story has a cast, not a lecture.

All Characters

YOUR TURN

The next clue only appears if you play.

Start with London. Rescue the surviving Signal. Find every Guardian. Keep the Signal Lit.

START MISSION 01
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